Was thinking about putting this in the Elden Ring thread, but figured I'd not start a Dark Souls tangent on that thread. As someone who puts Bloodborne as a top 3 game on my list (beaten at least 5 times), and absolutely loves Elden Ring , Dark Souls 3, and Sekiro (beaten Elden Ring, Sekiro and DS3 all twice), I had never played Dark Souls. That is, if you don't count the 10 minutes or so I tried it about a year after it came out, and rage quit after getting rocked by the skeletons near Firelink Shrine.
I finally decided to give it a go, and just beat the main game and DLC. For those that love this particular game, I'm curious why that is. Is it just the interconnectivity of the world? Is it nostalgia because it was the first one of the Fromsoft games you played?
I can honestly say I will never play that game again. It was extremely clunky and aggravating in its clunkiness. The bosses were all bland and very easy. I think the most deaths I had on a boss was 3, to a few of them. Many of the bosses I one shot, having no knowledge prior to walking through the fog wall. Most of my grief simply came from platforming, or the lack of ability to roll any direction while targeting (which I included in the clunkiness). The navigating through the world and trash mobs killed me more than I've ever died to the same in the later games.
Again, just curious if lovers of the series truly think DS1 is a great game, or simply accept it as an early entry for a developer finding their footing to eventually release some iconic games.
I finally decided to give it a go, and just beat the main game and DLC. For those that love this particular game, I'm curious why that is. Is it just the interconnectivity of the world? Is it nostalgia because it was the first one of the Fromsoft games you played?
I can honestly say I will never play that game again. It was extremely clunky and aggravating in its clunkiness. The bosses were all bland and very easy. I think the most deaths I had on a boss was 3, to a few of them. Many of the bosses I one shot, having no knowledge prior to walking through the fog wall. Most of my grief simply came from platforming, or the lack of ability to roll any direction while targeting (which I included in the clunkiness). The navigating through the world and trash mobs killed me more than I've ever died to the same in the later games.
Again, just curious if lovers of the series truly think DS1 is a great game, or simply accept it as an early entry for a developer finding their footing to eventually release some iconic games.