Legend of Zelda: Tears of the Kingdom

82,966 Views | 730 Replies | Last: 1 yr ago by AgBQ-00
Brian Earl Spilner
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The place I'm at is probably my favorite place in this game so far, including all of BOTW. Amazing.

(Wellspring Island)
bbattbq01
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Did rito tonight, my first dungeon in this game. So amazing. Can't wait to hit up the other regions!
Brian Earl Spilner
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Brian Earl Spilner said:

The place I'm at is probably my favorite place in this game so far, including all of BOTW. Amazing.

(Wellspring Island)


Water Temple!
Ghost of Bisbee
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My favorite mini sidequest so far has been helping the dude fix the sign in Hyrule town square

just got the parachute thing, which was very much missed after falling to my death too many times

Still not sure what to think of the game so far. Need to get through a dungeon

I get why Nintendo didn't want to take a big risk with changes after the success of BOTW and how game-changing that was, but I'm still waiting to feel the same level of awe that Spilner mentions

Parallels to Majora's mask and Ocarina. Used the same assets for the sequel. But I liked that Majora's was in a new world
A is A
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Just arrived at Rito last night. 13 shrines in.

I have noticed that in BOTW I constantly ran out of arrows. In TOTK I have arrows for days. Maybe that is just me but the weapon economy, while using the same assets, had a complete overhaul for the better.

This game is just amazing.
Chrundle the Great
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Same, I think I had 50 arrows in totk before I even found a bow.
Brian Earl Spilner
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Yep, arrows are bountiful now. I'm almost at 350 arrows, whereas I rarely went above 200 in BOTW in the entire game.

They're definitely encouraging experimentation with arrows rather than being conservative with them.
boy09
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I don't know that i ever had more than ~50 total arrows at any given time in BotW. I think i had 65 by the time i got off of Great Sky Island.

Now my focus is just on stockpiling fire fruit and bomb flowers. I like this system a lot more than having to find specialized arrows.
Head Ninja In Charge
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I'm increasingly finding that I'm not a great engineer. All of my solutions have been to create long ass walkways or faux ladders using the pallets that are widely available. I feel like I could be more creative, but **** it.
Brian Earl Spilner
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Made a 62 damage sword!
oh no
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Damn. I feel like I'm just getting started. I was able to play for about an hour Thursday night and maybe two more hours total all weekend. Venture out to YouTube or Reddit and it seems that people have put in well over 100 hours already. There's already all these tricks and secrets posted to cheese the system or get OP early in the game.

This one made me laugh:
"This guy is playing Star Fox while y'all are playing Zelda."

https://www.reddit.com/r/TOTK/comments/13idjbj/this_guy_is_playing_star_fox_while_yall_are/?utm_source=share&utm_medium=ios_app&utm_name=ioscss&utm_content=1&utm_term=1
Ghost of Bisbee
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boy09 said:

I don't know that i ever had more than ~50 total arrows at any given time in BotW. I think i had 65 by the time i got off of Great Sky Island.

Now my focus is just on stockpiling fire fruit and bomb flowers. I like this system a lot more than having to find specialized arrows.


Yes, bomb flowers on arrows are OP. Love 'em.

I found quite a few bomb flowers in The Depths
TriumphForks
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TriumphForks
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A is A said:

Just arrived at Rito last night. 13 shrines in.

I have noticed that in BOTW I constantly ran out of arrows. In TOTK I have arrows for days. Maybe that is just me but the weapon economy, while using the same assets, had a complete overhaul for the better.

This game is just amazing.
I'm 35 shrines in and haven't even begun any of the quests towards one of the main regions. As much as I tell myself I need to get started I can't stop freaking exploring. Stumbled upon evantide island last night and as soon as I saw it I just had to go there. Was a really fun area in BotW and was cool in this game as well. And then on top of that there was a freaking cool underground area accessible from that spot that had some great combat and yielded me an awesome helmet with reference to a previous zelda game.Exploration in this game is so rewarding!

Also where are you guys finding all these arrows?! I feel like I am constantly running low. I bust open crates whenever I see them but it is still a struggle sometimes. But I use my bow all the time.
Brian Earl Spilner
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Break every crate I see. Also if I'm close enough to an enemy I find myself throwing stuff at them rather than using an arrow. (Splash fruit, dazzle fruit, bombs, etc)
Brian Earl Spilner
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No spoilers, but I absolutely love the power/reward after the Zora dungeon. So cool.
Max Power
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Head Ninja In Charge said:

I'm increasingly finding that I'm not a great engineer. All of my solutions have been to create long ass walkways or faux ladders using the pallets that are widely available. I feel like I could be more creative, but **** it.
Isn't that what makes it fun? You don't have to figure out the one way to solve a problem that isn't obvious to you. You can do a lot of different stuff to solve the same issue. It's the best build your own adventure game that's ever been made. It took a while for BotW to really click with me, this game was crazy fun off the bat. I haven't even made it down to Hyrule yet, and that's ok, I'm still having fun. I love the new abilities to attach things together, fuse weapons together, and shoot up through the floor. I'm going to savor this game for a long time.
Deleted User
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Amazing game so far, I enjoyed BoTW but stopped playing by the time I got to the last Gundam after stalling out to do the master sword upgrade dungeons. Tried to go back to it but it just seemed too much to get back into.

I will say this game has caught my attention way more than the first one. The cave systems, depths, and sky areas make this one feel way more alive than BoTW. I'm also enjoying the abilities more this time around - ascent, ultrahand, and rewind are way more manageable to juggle around in the wild and in combat compared to those in BoTW.

I'm 20+ shrines in, finished up the Rito area, and slowly made my way to Hateno Village to upgrade the Purah Pad for some exploration upgrades. Not really sure which way I'll go next, but it feels like this I'm still just starting after 20+ hours in the game.
BQRyno
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This is the path I've taken too. Plus exploration where I've stumbled across things on the way. The game does a good job pointing you in the right direction for some cool stuff. I'm sure there will be a lot of stuff I never touch. For example, I didn't know there were master sword upgrades in botw. Whoops.
TriumphForks
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BQRyno said:

This is the path I've taken too. Plus exploration where I've stumbled across things on the way. The game does a good job pointing you in the right direction for some cool stuff. I'm sure there will be a lot of stuff I never touch. For example, I didn't know there were master sword upgrades in botw. Whoops.
Master sword upgrades was part of a DLC package "Trial of the Sword". Not part of the base game but was my favorite part of BotW.
Brian Earl Spilner
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Me: sets a game plan for what I'm gonna do next.

The game:


Every damn time. I went down a hole just to grab some materials. Ended up taking a 2+ hour excursion through an extensive cave system.
Marsh
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I am 40 shrines in and I am loving them. I thought like 80% of shrines in BotW were more of a chore than actually fun. I think the exact opposite with totk, as I have had fun in all of them but maybe 2 or so.

Trampoline jumping, diving through the air to hit rings, building a car for a roller coaster, combining random **** to crawl on/up/over to make it to the end, etc.

They are just fun.

Oh, and I've found a grand total of 37 korok... So I've actually done more shrines than koroks this point. Not sure if there are less or I just stink this go around at finding them.
Brian Earl Spilner
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Also, by a total fluke I stumbled on gear spoiler: the Fierce Deity Armor and nearly leapt out of my seat. I'm such a freaking Zelda nerd.
Marsh
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I hope this isn't seen as a spoiler but I feel like this is a different time line than BotW. Rather, a different multiverse.

Maybe I just don't remember BotW all that well but there have just been some strange things along the way that don't seem to tie to BotW. Like, where did the divine beasts go? Where are the remnants of the machines. Or the BotW shrines?

I think this universe beat calamatiy Ganon, too, but didn't need the machines.

It has been a while since I read the lore but I feel like this is a part of the twilight princess storyline. Which, iirc, is a part of the world where oot link lost and twilight princess link helped the sages seal gannondorf?

I have no idea. I'm afraid to Google anything because of spoilers.
Ghost of Bisbee
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tree stumps. Awesome
BowSowy
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Marsh said:

Like, where did the divine beasts go? Where are the remnants of the machines.
It looks like the towers repurposed some of the guardian parts, to me.
Deleted User
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BowSowy said:

Marsh said:

Like, where did the divine beasts go? Where are the remnants of the machines.
It looks like the towers repurposed some of the guardian parts, to me.


There's a guardian displayed in one town in the east, I know. I do want to know where the Transformers went, though...
Average Joe
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I haven't played BOTW since it released. Should I give it another playthrough before starting this one?
BenFiasco14
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Average Joe said:

I haven't played BOTW since it released. Should I give it another playthrough before starting this one?


Only if you want to. Nintendo has a recap video that should appear on your Switch splash screen. Or, you could find a more detailed YouTube synopsis if you've forgotten.
CNN is an enemy of the state and should be treated as such.
rangerdanger
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My biggest takeaway from this game is that Miyamoto and Miyazaki should stop with the foreplay around enhancing each other's designs, and directly collaborate on what would be the greatest form of interactive media ever created.
BenFiasco14
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rangerdanger said:

My biggest takeaway from this game is that Miyamoto and Miyazaki should stop with the foreplay around enhancing each other's designs, and directly collaborate on what would be the greatest form of interactive media ever created.


If Miyazaki had any input here, Link would slowly be dying throughout the game unless you inject a fairy serum that is, of course, guarded by a horde of boss boblokins.
CNN is an enemy of the state and should be treated as such.
rangerdanger
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Do you agree that they're both just enhancing each other's designs at this point? It's great for us, but my pipe dream is that they collab on one AAA project.
Brian Earl Spilner
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rangerdanger said:

My biggest takeaway from this game is that Miyamoto and Miyazaki should stop with the foreplay around enhancing each other's designs, and directly collaborate on what would be the greatest form of interactive media ever created.
Universal should collaborate with Studio Ghibli for the Zelda movie. (I'm not even a fan of those movies, but I know that style would work amazingly well for this series.)

Bam. Another billion.
Ghost of Bisbee
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For those farther along in the game w/o spoilers… is there any new music besides in lookout landing? the only new music I've heard is in lookout landing and the Depths. Maybe slight differences in Hyrule field melodies.

Horse riding music the same as BOTW, stable music the same as BOTW, almost all sound effects the same.

Don't fix it if it ain't broke I guess, but get some new music and effects in there! So far I haven't noticed new clothing items from what I've found in caves
BenFiasco14
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rangerdanger said:

Do you agree that they're both just enhancing each other's designs at this point? It's great for us, but my pipe dream is that they collab on one AAA project.


I agree 100%. Tears of the kingdom absolutely built on Elden ring which built on BoTW.

I'm all for a collab.
CNN is an enemy of the state and should be treated as such.
 
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